Planning Out Battery Runner Week 01: Plan -planned out schedule base on UTD weekly deadlines. -Take notes on spring break and major events (Finals and Midterms) -Take notes on due dates for other classes and their syllabus. -Have a fundamental plan toward creating a game! (Theme? Player? Genre? etc.) Week 02: Research -Create asset list for game (Sprites, Background, Music, Sounds, etc.) -Search sites for music and sound effects -Plan out color scheme -Research Walking Cycle, Batteries, Lightning, Geometry Dash, Technology Themes, etc. -Create sprites bases and background layouts in Adobe Illustrator Week 03 - 5: Getting Started -Sketch example level -Research game engines to build game (Unity, Unreal, Gamemaker, etc.) -Design Sprites (Running, Enemies, Collectables, Backgrounds, etc.) Week 06: Tried Unity -Dedicated this week trying Unity -Tested sprite editor and Coding -Tested level designing in 2D space Week 07 -10: Programing -Find all, if not most, sound effects and music -D...
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